The Aurora, C++ Game Engine.
  • C++ 48.8%
  • C 48.6%
  • Zig 2.4%
  • Lua 0.2%
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2026-04-16 23:10:48 +02:00
.zed Very experimental subsystem rewrite in progress. 2026-04-10 00:30:42 +02:00
assets feat(ui) integrate imgui as a render feature 2026-04-16 21:03:20 +02:00
include chore(input) include comments for certain functions 2026-04-14 00:14:57 +02:00
plugins WIP add headerfiles to aurora lib 2026-04-16 23:03:03 +02:00
shaders fix(renderer) resolve the incorrect globals binding in shaders 2026-04-12 16:59:17 +02:00
src feat(ui) integrate imgui as a render feature 2026-04-16 21:03:20 +02:00
zig feat(ui) integrate imgui as a render feature 2026-04-16 21:03:20 +02:00
.clang-format feat(terrain) add marching cubes terrain 2026-03-17 02:05:45 +01:00
.clang-tidy refactor(input) large input handler refactor. Remove the verbose scopes, 2026-04-14 00:14:02 +02:00
.gitattributes Initial Files 2026-01-31 19:17:05 +01:00
.gitignore feat(ui) integrate imgui as a render feature 2026-04-16 21:03:20 +02:00
.gitmodules chore(submodules) remove testing submodule 2026-03-24 00:11:04 +01:00
build.zig refactor(input) large input handler refactor. Remove the verbose scopes, 2026-04-14 00:14:02 +02:00
build.zig.zon feat(ui) integrate imgui as a render feature 2026-04-16 21:03:20 +02:00
imgui.ini feat(ui) integrate imgui as a render feature 2026-04-16 21:03:20 +02:00
LICENSE Initial Files 2026-01-31 19:17:05 +01:00
xmake.lua WIP make library consumption public 2026-04-16 23:10:48 +02:00