The Aurora, C++ Game Engine.
  • C 63.5%
  • C++ 33.7%
  • Zig 2.7%
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2026-02-14 22:27:08 +01:00
build Lighting, adjust build setup, refactor sync 2026-02-14 22:25:46 +01:00
include Lighting, adjust build setup, refactor sync 2026-02-14 22:25:46 +01:00
models Implement Model Loading, Refactor Default Application, Extract Skybox. 2026-02-05 21:52:32 +01:00
plugins Update aurora-threading 2026-02-14 22:27:08 +01:00
shaders Lighting, adjust build setup, refactor sync 2026-02-14 22:25:46 +01:00
src Lighting, adjust build setup, refactor sync 2026-02-14 22:25:46 +01:00
textures Implement Model Loading, Refactor Default Application, Extract Skybox. 2026-02-05 21:52:32 +01:00
.clang-format Refactor CommandPool/Encoder Usage to be more explicit. 2026-02-09 14:46:04 +01:00
.clang-tidy Lighting, adjust build setup, refactor sync 2026-02-14 22:25:46 +01:00
.gitattributes Initial Files 2026-01-31 19:17:05 +01:00
.gitignore Initial Files 2026-01-31 19:17:05 +01:00
.gitmodules Adjust aurora-threading dependency 2026-02-09 16:34:03 +01:00
build.zig Lighting, adjust build setup, refactor sync 2026-02-14 22:25:46 +01:00
build.zig.zon Lighting, adjust build setup, refactor sync 2026-02-14 22:25:46 +01:00
LICENSE Initial Files 2026-01-31 19:17:05 +01:00